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A home for people who make worlds

Your next world starts here.

Make your first prototype. Find your people. Share something worth playing. Talking Pixels brings your creative journey together.

Not sure where to begin? Start Here

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Your ideas, with tools to match.

Explore the tools and the people that help you take the next step. Availability is shown on each tool.

Sell games and assets

List a game or an asset pack, set a price or give it away. Every upload keeps its own version history, so a buyer can always get back to the build they paid for, and keys are issued and checked by the site.

Browse the store

Post what you're working on

Devlogs, screenshots, questions, half-finished things. Follow people, react, argue about engines in public.

See the feed

Groups

Start one for your engine, your jam team or your game. Public, private or hidden, each with its own wall and a pinned post.

Find a group

Honest engine guides

Eleven engines, each with what it costs, what it is good at, and where it fights you. Written for people deciding, not people already decided.

Read the guides

Not sure what to build in?

Answer three questions and get an engine that suits what you are actually making, with its guide attached. No account needed.

Try it

Pixels

You earn Pixels by publishing, writing devlogs and giving feedback that helps. They buy cosmetics, and they cannot be bought with money — so what somebody is wearing says what they have done, not what they spent.

Pixel, your helper

A small face in the corner that knows the guides and the Builders. Ask it where something is or how something works and it answers with one suggestion, not a list of twelve.

The Builders

Four free Godot starter projects — RPG, Action RPG, Open World RPG and Fighter. Open one, follow its guide, and you have a game running before you have written anything.

Start with a Builder

Ready when you are

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